Conception

It’s a play-to-earn game about evolving cells and competing with other players. All cells are NFT tokens where their value represents their strength.

Description

The Player has a “hand” of fightable cells, which he can form into teams he can put into the arena. Each cell is individual with its own outfit and characteristics. The Player’s purpose is to play to earn new cells and upgrade them, increasing their value. The second player’s purpose is to participate in the global economy, selling and buying new cells. On the arena cells show their maximum, eliminating enemy teams and using formation tactics. The more player wins, the higher he is in global rating, the better rewards he receives.

Entities and namings

nanocell (cell) - basic NFT based pawn with its own characteristics and module slots. Basic battle unit

metacell - very powerful cell that can make nanocells. Can be used in other games

mad scientist - the main character of the player, NFT based too

shell - “Shield” of a cell. Can absorb damage without harm to goo or modules

goo - “HP” of a cell, stores core, and modules inside of the goo

core - “head” of the cell. If the core is destroyed, the cell is considered dead

dead - cell that can’t act as a playable unit anymore and can’t be revived

module - “tool” or “weapon” of the cell. modules used to battle or help on the arena

attributes - basic characteristics of the cell, all parameters of the cell are calculated from the basic attributes

formation - a pre-set for cells, where their location and behavior are described. Formation forms from cells a team

behavior - A set of “if” and “else” for the cell, reacting on the surrounding stimuli

The Shop - a place where all the players trade their nanocells with each other

METAfuel - NFT based currency (hard currency). Players can buy everything by it, based on real money.